Why Gaming, Why Alternative Futures?


Marxists always start out by quoting Marx. Critical theorists bow to Foucault. Marshall McLuhan, the patron saint of all futurists said, “anyone who makes a distinction between education and entertainment doesn’t know the first thing about either” (Prensky, 2002, p. 8). I agree. I first became seriously interested in pedagogical games when I read an essay by Thomas Schelling titled “Experimental Games and Bargaining Theory” (Schelling, 1961). He described a game he had constructed to show that secrecy and lack of transparency contributed to international conflicts. I was in Tokyo, Japan, at the time, teaching in the College of Law and Politics of Rikkyo University. I decided to adapt the game, and invited some of my colleagues from the College to come to my home one weekend to play it. All of my fellow faculty colleagues were total peaceniks—active in peace movements in Japan at the time, and active in peace research and teaching as well…

Keywords: Foresight, Foresight Gaming Systems, Development, Experiential Futures.

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